Domania:
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Charter of Domania | The Collar Borne in
Domania | Acadia, Capitol City | | Domanian
Institutions |
General
Information
Nestled mostly within the center of the continent is the sprawling
Domania.
A vast expanse, with many miles of wasteland in its territories:
The climate is unfavorable for sustaining life, due to the bitter
chill that is omnipresent. Harsh winds slash through the fields,
stripping them bare.
Anything and anyone
left to the brutal elements tends to die off. The only natural
resources are water and stone. Everything else is imported,
shipped in from the borderlands. When journeying through Domania,
a traveler could describe the surroundings as stark, sparse,
desolated, and cold. It wasn't always this way. The first sign of
things to come was in The First Autumn of Vyras Rule the
crops that appeared to be thriving were stricken dead by an
unexpected frost.
The piercing freeze
of winter seemed to go on for far more than just its natural
season, and the last noteworthy event was when the spring blossoms
didn't come that year. They never blossomed again.
This country, however,
is perfectly suited for the Emperor. It silently enhances the
oppression and desperation in those that cower from him and his
allies. most Domanians reside in Acadia, within the confines of
the palace or the lavishly gated grounds, or trapped inside one of
the many institutions in the capitol city. Some do live in the
wastelands and borders, but those folks are primarily transients
and beasts.
To travel through
Domania, One must carry Authorization Papers, and venture during
Daylight only. Freedom of Movement from dusk till dawn is
not permitted for any, except the Emperor's Imperial Guards
and the Knights. The Curfew is strictly enforced,
and violators are punished brutally.
Other
Cities
Achethe - The
city of Achethe is one square mile. Iron gates and warning signs
mark the entrance. It is situated at the mouth of the Domanian Wastelands This city is where the lepers and those with plague are
banished for permanent quarantine, when there is enough time to
remove them from the general populace. This city is the
final rest stop for the scourge, diseased masses that receive no
care.
Belakane - The city of Belakane is five square miles. This
is basically one huge quarry. For those Domanians not employed by
nor housed in the institutions, this is one of the few income
producing areas. Not only stone but precious gems are harvested
here, through the toils of blood and sweat. Belakane is accessible
by special worker permit, and bounty is limited to 5 pounds stone
or one pound jewels weekly. Harvest beyond that limit is seized
and brought to the Emperor.
Estrangia - The city of Estrangia is seven square miles,
those who cannot afford to live within Acadia but are somewhat in
favor of the Emperor, are permitted to live here, this city is
within a stone's throw of Upper Acadia.. Estrangia, however, is
said to hold underground tunnels that lead to barrack-like
quarters for Freedom Fighters. But tunnel entrances have not been
found after exhaustive searches by the Imperial Guard.
Libourc - The city of Libourc is four square miles.
Institutional employees and their families are kept in quarters here. It is
within reasonable distance of Acadia, but there is a definite stigma of
living here, vs. those that live in Estrangia, Libourc is a working-class
area that is not patrolled as frequently as Acadia or Estrangia, and
the crime rate is somewhat substantial.
Cotovatre - This is a province with restricted access. It
is listed as a reference point only, and posted as warning to not come near. When
epidemics of plague and other deadly illnesses rip through Acadia,
Emperor Vyras and those whom he chooses to accompany him are
whisked away to here until the danger subsides. The only
year-round, full-time inhabitants here are that of Border Patrol.
It is like every other are of inhabited Domania, there is no
notable scenery. It is however close to the border of the
Amazonian Swamps in case of needing to move Emperor Vyras out
quickly.
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